January 2002, Volume 2, Issue 1
Costuming For Guys Who Don't Give a Crap
by Dave Coleman
There are many attractions to LARPing which might draw one to the hobby. A yen for acting. A desire to shine in front of one's peers. The joy of escaping into a world where things are a little more exciting, and everyone is above average. But it is the truly rarified and distinguished LARPer who derives utmost enjoyment from dressing up in funny clothes. I'm talking about the Kostume Kings. (And Kweens, I guess).
I loathe them.
Well, that isn't precisely fair. It's only through the extraordinary efforts of these dedicated souls that a brightly fluorescent-lit hotel ballroom filled with cheap conference tables and uncomfortable plastic chairs can be magically transformed into a brightly fluorescent-lit hotel ballroom filled with cheap conference tables, uncomfortable plastic chairs, and several people dressed in expensive recreations of period Civil War uniforms. If you squint really hard, and stand about six inches away from one of these folks so their authentic metal buttons take up your whole field of view, you can almost imagine you're standing on the unnaturally flat and air-conditioned fields of Gettysburg.
But I jest. What's a LARP without a couple of people mincing about in red velvet longcoats with eight inch hand-stitched lace cuffs stained to exactly the same hue as their orthodontic fang caps? That's like Disney World without a couple of minimum wage slobs sweating to death inside moldy walking heatstroke suits with big fake smiles: No fun at all.
So maybe you're the kid who was happy with the six-dollar drugstore Halloween costume. Sure, it was nice to look at the family across the street whose mom sculpted them a Mount Rushmore costume out of eggshell cartons. For about ten seconds, it was nice to look at them. But after that it was all about the good stuff. C-A-N-D-Y. And LARP is the same way. Except with enjoyment, escapism, and all that other intangible crap instead of candy. Well, sometimes there's candy too.
So what's the quickest route between you and the good stuff? Glad you asked.
Note: I'm only giving advice to the men out there. That's because women's clothes are complicated and scary. More importantly, they change like every three years or something. So if you're a woman, some of these suggestions may be helpful. But I wouldn't count on it.
Alrighty, then. First order of business is putting together your Basic LARP Outfit (BLO). Now you might say, "Dave, wait just a gosh-darn second. LARP covers a huge variety of settings, genres, and time periods. Not to mention different character species, social classes, and cultural backgrounds. It's impossible to have one costume that can fit all of these purposes!" To this I say, "You are absolutely correct. Now go away."
The first principle of not-costuming is this: Wear stuff you already have. If you have to buy something, buy something you'd wear in normal life. The Basic LARP outfit consists of:
- A black pair of pants. Jeans are ok, but not preferred.
- A white shirt with buttons and a collar and stuff. Long-sleeve.
- The dullest tie you can find.
- The dullest jacket you can find.
- Black shoes.
Now, you can easily make modifications. If you're playing a drunkard, loosen the tie. Later, remove the pants. If you're playing a poor person, lose the jacket and tie, and roll up the sleeves. Casual? Turn up the collar, loosen the tie, and carry the jacket on one finger over your shoulder. Mysterious? Wear the jacket, turn up the jacket collar, and keep your hands in your pockets. Alien posing as human? Wear the shirt backwards, tie the tie around the outside of the collar, and hold one end of it in your left hand at all times.
There you go. You're now set to portray virtually any male figure from any time period from oh, say, six thousand years ago to six thousand years from now. Give or take a few years. This has been the standard male uniform ever since ancient Egypt, where the Pharaohs presiding over the Valley of Kings in the upper Nile would put on their jacket and tie to go down to the river and watch the slaves try to build pyramids while it was raining frogs or something. Plus, in the future men will dress exactly like this as they pilot spaceships through black holes and pulsars and stuff. You can look it up. It's in the books. Really.
You may scoff at this, doubting the accuracy of my historical research. That brings us to the second principle of non-costuming. Don't take any crap from anybody. Sooner or later if you follow this scheme you're going to walk into the "Clan of the Cave Mole" game and be surrounded by twenty vaguely pissed-off LARPers in fur loincloths that they made themselves by chopping up twenty dollar fur coats they found at Goodwill , freezing their asses off in the Ramada air conditioning. And one of them will walk up to you, dragging the four-foot anatomically-correct plastic mastodon femur they ordered from bigfakebones.com, and that LARPer is going to try to tell you that your natty suit-and-tie combo isn't historically accurate. And if they're really being a hardass about it, they'll persist in this belief even after you remove your tie, shoes and socks and then drape your jacket over your head just like cavemen used to do.
There are about a hundred ways of dealing with this situation. I'll give you two. First is the Etruscan Maneuver. Claim that your costume is historically accurate - in fact, it's a pretty good representation of depictions of Etruscans of that period. This works because nobody knows what Etruscans are, or where they come from. If you speak authoritatively enough, they should back down.
The second technique is known as the What-World-Are-You-In Maneuver. To illustrate:
"You know, that sportcoat isn't really appropriate for a medieval setting."
"Of what dost thou speakest to me that I heareth with mine ears? Some strange tongue indeed! Is this sport of which thou doth prattle known to me?"
"Oh...Um...I mean, You seem to come from a far-off land, to be dressed so strangely. Are you some demon-blooded vagabond, to be wearing a garment of such strange cut?"
"It's a sportcoat, moron. I got it at the mall. So what character are you playing? That's a nice leather-looking jacket thing you've got going there."
"Ah...Um...I'm a fourth level elven thief, and I..."
"Guards! Guards! A self-professed thief has come into our midst? Arrest this knave at once! Deliver us from the scourge of the Guild!"
And so on.
All joking aside, I have incredible respect for those folks who cruise thrift shops, yard sales, and costume clearances and who always seem to have exactly the right ensemble for any role. It can and does add measurably to their enjoyment, and to mine if I'm playing with them. But if it's not your thing, don't sweat about it. LARP isn't about critiquing how well other people dress - that's too much like real life. LARP is about having fun.
Go do that.
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